The Foundation of the Perfect Mix

[Guest Post from Derek Sexsmith] The title on this post is a little misleading.  The “perfect mix” could mean different things to different people.  But, I think most would agree the foundation for the perfect mix, when mixing a typical “rock” band (drums, bass, guitars, keys, vocals) would be the kick drum and the bass guitar.   Robert Scovill, a very experienced and very talented engineer said, at the Gurus of Tech conference in Chicago in February, that [keep reading]

The Six Types of Kick Drum Microphones

[Guest Post from Matthew Mcglynn]  I often get asked to recommend kick-drum microphones, and in the process of helping drummers and engineers decide what might work for them, I’ve realized that it is useful to classify the available microphones by type. [Note from Chris: While some types of microphones may be better for recording studio's, this article shows you what's available on the market for live and studio work] Tailored Dynamics – dynamic mics pre-EQ’d with aggressively [keep reading]

Dealing with Kick Drums without a Sound Hole

The sound of the kick drum is critical to the overall sound of the drums.  Today, you'll learn how you can get a great sound from a kick drum without a hole in the resonance head. Kick drums usually have two heads; the beater head and the resonance head.  The beater head is the drum head that's whacked by the foot pedal beater.  The resonance head is the head on the opposite side of the drum (and it might have the name of the band in huge letters). The problem with using [keep reading]

Can I Get a Rim Shot? Working with Electronic Drums

Alone on the stage sits your new electronic drum set.  No cage around it.  No elaborate microphone setup.  It's perfect for your church.  It might be an easier setup than an acoustic drum kit but electronic drum kits have their own challenges... Why electric drums sets are frustrating Electronic drums are frustration for a few reasons; One audio send to rule them all.  Many of the lower-priced models only send one audio signal out so you've got [keep reading]